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NPC Generator

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Advanced [show]


Ermina Darlington, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of her god around her neck, and a nunchaku on her belt. Her white hair is lengthy. Her amber unseeing eyes seem to look past you.

Personality: Ermina wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of northern immigrants she idolized her mother. Ermina was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Banker. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Disease. Bonds: Immigrant. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Ermina Darlington, Female Human Wizard 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp. 3 Thunderstones. 1 Holy water.


Social Check DCs


Waywocket Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Bowyer. She is physically well-built. Her chestnut hair is singed and shortened. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Waywocket is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bowyer work with an outfit from a few towns over. Bowyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult; and expand her business

Ideals: Persistence, Justice, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Waywocket Daergel, Female Gnome Druid 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Ilanis Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears yellow cloth garments or leather armor. Her moppish blonde hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Armorer business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has achieved small success as a Armorer.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Ilanis Galanodel, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Richie, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Roofer does. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: Randal was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Randal took refuge in the large cave and found the beat up scythe and armor he uses now. He now owns his own business.

Motivation: Further expansion of business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Professionalism. Bonds: Job, Adventurer, Nature, Rich. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Richie, Male Human Aristocrat 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 7 (-2)7 (-2)
Skills Arcana +3, Persuasion +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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