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NPC Generator

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Advanced [show]


Adam Kensley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.

History: Adam was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Mercenary.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Gifted, Entrepeneur. Bonds: Family, Job. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Adam Kensley, Male Human Expert 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)18 (+4) 8 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Draconic, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Tûmûg Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is knotted and matted. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Assassin in town.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Slave. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tûmûg Yorke, Male Half-Orc Druid 1
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)6 (-2) 13 (+1)9 (-1)
Skills History +0, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Masterwork Light steel shield.


Social Check DCs


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large grey mantle and cape that has been intricately interwoven into her yellow robe. She has a very tight haircut. She has gleaming, smiling amber eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriff grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriff. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A strong sense of loyalty to Human people; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Shy, Racist. Bonds: Poor, Criminal record. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Oriff Goldfinder, Female Dwarf Cleric 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amethyst (90 gp).


Social Check DCs


Zanna Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently the stress of being a Knight has made it difficult for her to sleep.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Zanna Raulnor, Female Gnome Druid 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)4 (-3) 9 (-1)12 (+1)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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