Adrik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He wears a mask on his face.
Personality: He has always had a great fascination with Half-Elven culture. He also hits on women, regardless of circumstances.
History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a crush on the local Baker.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Has a crush, Military. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp. 1 Masterwork Common Melee.
Bathin Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Seamstress job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Shy, Mundane. Bonds: Poor, Attractive, Job. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 2)
Armor Class 6
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 3 (-4) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged -2 / 1d6-4, Grapple +3
Possessions: Just what you see.
Markosian Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on her belt. She wears a small hat to cover her moderate length red hair. Her eyes are silver and beady.
Personality: Markosian hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a mechanic, and taught her how to fix just about anything. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help
Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Abalaba Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a well pressed and immaculate suit (or dress). Her whole body is exceptionally muscular. She has dyed her greying black hair a little too much giving a sharp black color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is fixated on the number 5. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Abalaba is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a necromancer, Abalaba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her son; and to reunite with her absent mother
Flaws: Ugly, Insane. Bonds: Immigrant, Family, Mentor. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 5000 cp. Freshwater pearl (16 gp).
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