Veit Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely grey suit with brown socks and a vest with buckled shoes. He has wavy white hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. Veit was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Veit decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Greedy, Fearful. Bonds: Nature, Criminal record, Adventurer. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Anakis Open, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a black armored body suit, with a simple grey line shooting up and back down. She has styled her chestnut hair well, parting it to the left. Her white eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. Energy wise she seems alert and responsive.
History: Anakis was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is wracked by social anxiety.
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp. 1 Banded mail.
Rolen Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with top hat. His blonde hair is braided into rings. He has a dull look in his violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He became a Glassblower soon after.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 6 (-2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 250 gp.
Nurkara Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a sickle on her belt. Her golden hair has been sun bleached extensively. Her blue unseeing eyes seem to look past you.
Personality: Nurkara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Artistic. Flaws: Disease. Bonds: Nature. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 130 gp. Tourmaline (120 gp). Eye agate (16 gp). Jade (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
