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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His brown fur is matted, messy, and big. His eyes are green and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Three Timber, Male Tabaxi Expert 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Jet (140 gp).


Social Check DCs


William Everly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is brown. His green eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Stableman job and began his own company from there.

Motivation: To clean up the streets; and doesn't want to be a stableman and was forced into it by his family

Ideals: Athletic. Bonds: Family, Nature, Job, Guardian. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

William Everly, Male Human Rogue 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)12 (+1) 10 (+0)4 (-3)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 100 gp. An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Naivara Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Cook does. Her black hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Cook. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Depressed, Insane, Fearful. Bonds: Job. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naivara Mystralath, Female Elf Paladin 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 5 (-3)8 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp. Peridot (80 gp).


Social Check DCs


Crampernap Offund, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His golden hair is kept up in a ponytail inside a small hat. He has hazel eyes.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Crampernap was born the youngest of three triplets. In his 15th year, his parents were killed by a gnolls raid, leaving Crampernap alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against gnolls.

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Family, Enemies. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Crampernap Offund, Male Gnome Commoner 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)5 (-3) 10 (+0)8 (-1)
Skills Intimidation +1, Investigation -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs

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