Bilbron Leffery, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his golden hair. He wears large thick round spectacles.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.
Motivation: Wishes to resurrect an old love; and marry his sister to traveling adventurers
Bonds: Attractive, Family, Immigrant, Military, In love. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 200 sp.
Eran Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She dresses in white turtlenecks beneath a green coat with brown slacks, marred by chocolates. Her tied-back hair is chestnut. Her eyes are blue.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Alchemist’s fire.
Quick Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a pastel armored body suit, with a simple white line shooting up and back down. Her fur is short and red. Her copper eyes have a joyful gleam in them most of the time.
Personality: Quick is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Quick was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quick decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Ideals: Extrovert, Persistence. Bonds: Slave, Criminal record. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp. 1 Chain shirt.
Dayereth Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is bald on top and has large chestnut tufts of hair around his ears. He has brown eyes and a yellow hat with a brown feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease, PTSD. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
