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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Prâk Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with black colored cloaks and clothing. His blonde hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the south. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Prâk Marston, Male Half-Orc Wizard 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Andram Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered trident and tarnished scythe as well. His hair is black and curly. His black eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Rich, Nature. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Andram Rage, Male Tiefling Aristocrat 1
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zedaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His scarlet crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: The child of a Mortician, who enjoyed hunting, Zedaar was taken on many hunting expeditions. Zedaar was born on a far northern forest where he grew up under the tutelage of his father, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC.

Ideals: Joker. Flaws: Lazy. Bonds: Poor, Immigrant, Nature. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Zedaar Argenthrixus, Male Dragonborn Rogue 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp. Cloth of gold vestments (40 gp).


Social Check DCs


Roger Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Laborer in town.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: To be a Carter again; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Ugly, Secretive. Bonds: Job, Religious. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Marlee, Male Human Druid 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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