Seraphina Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She wears a fancy white dress. She has red hair. Her eyes, though not visible through her cowl, are blue.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by giants. Seraphina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is unsatisfied with her job; and she feels threatened by others
Flaws: Fearful. Bonds: Attractive, Rich, Enemies, Job. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Oda Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a tan armored body suit, with a simple grey line shooting up and back down. She wears her silver hair up. Her eyes are violet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 18 (+4) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. 2 Acid flasks.
Seven Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. She has no fur. Her eyes are hazel and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments
History: Gifted from a young age, Seven studied abroad. Her childhood dream was to be a Cook, but she was a colossal failure. She struck the Marshal job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp. 1 Banded mail.
Therlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. Her hair, while still mostly black, has prominent grey streaks. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Glassblower job and began her own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 280 gp.
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