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NPC Generator

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Advanced [show]


Orianna Hate, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears green painted combat armor at almost all times. Her chestnut hair is unkempt and raggedy. Her red eyes lackadaisically let the world flow into them.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Orianna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Orianna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Orianna Hate, Female Tiefling Aristocrat 2
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)7 (-2) 7 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Maynild Wentworth, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has a very tight haircut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Courier, who enjoyed hunting, Maynild was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Cartwright.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Bonds: Nature, Job, Adventurer. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Maynild Wentworth, Female Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)15 (+2) 12 (+1)6 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 600 sp.


Social Check DCs


Bimpnottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered rapier and tarnished kukri as well. Her golden hair is kept up in a ponytail inside a broad hat. Her eyes are amber and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.

History: When she was but 7 years old her parents immigrated from the east. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to prove her worth to the world

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bimpnottin Pingun, Female Gnome Aristocrat 3
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 7000 cp. 2 Thunderstones.


Social Check DCs


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a deerstalker hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. When Zook reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Military. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Zook Daergel, Male Gnome Paladin 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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