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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thea Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Thea grew up listening to her father's many stories. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is searching for what she claims is her rightful reward.

Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural elven artifacts is her passion

Ideals: Logical. Flaws: Fearful. Bonds: Poor, Religious, Adventurer. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Thea Wiseacre, Female Halfling Commoner 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Harriet Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. She has white hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After months of barely getting by, Harriet managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is greedy; and she has decided she is irredeemable

Ideals: Justice. Flaws: Addict, Greedy. Bonds: Rich, Nature, Criminal record. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Harriet Goodbarrel, Female Halfling Expert 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 7 (-2)13 (+1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Caeldrim Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy violet suit. His hair, while still mostly white, has prominent grey streaks. His blue eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Caeldrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Military, Nature, Enemies. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Caeldrim Ariessus, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)6 (-2) 5 (-3)10 (+0)
Skills Intimidation +2, Medicine -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Andry Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely red suit with black socks and a vest with buckled shoes. Her white hair is cut short. Her thin eyebrows rest above her beady blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Bowyer, Andry learned a great deal about her mother's area of expertise. A gifted student she started as a Spy, but she got bored and became a Bowyer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Andry Whispermouse, Female Halfling Barbarian 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 18 (+4)6 (-2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp.


Social Check DCs

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