Tordek Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy auburn beard and wild auburn hair. He has several tiny aquamarine earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Tordek and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 600 sp. 3 Alchemist’s fire.
Merihim Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a black costume with the symbols of death on his torso. He has a hunchback. He has no hair. His ears are large.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Assassin, who enjoyed hunting, Merihim was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 5 (-3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp. White pearl (110 gp).
Ahlyssa Badger, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her skin is also unnaturally pale. She wears a small hat to hide her balding. Her blue eyes lackadaisically let the world flow into them.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Racist, Depressed. Bonds: Adventurer. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Ugarth Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length blonde hair. His gray eyes peer out from beneath his feathered black hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Bonds: Poor, Job, Nature, Religious. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 4 (-3) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 270 gp.
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