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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Amnon Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his white hair in a flapper bob. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 3 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Attractive. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Amnon Cryptic, Male Tiefling Barbarian 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)15 (+2) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Wella Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears a broad hat to cover her moderate length black hair. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Wella lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and to reunite with her absent mother

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Family. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Wella Fastfoot, Female Halfling Wizard 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Agnes Beitz, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown leather gloves, a brown jacket, and tight pants. She wears her silver hair down. Her eyes are likewise brown.

Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Shoemaker, Agnes learned a great deal about her mother's area of expertise. After coming to the age of reason, Agnes took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Logical. Bonds: Job, Rich, Family. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Agnes Beitz, Female Human Druid 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Hematite (15 gp). 1 Banded mail.


Social Check DCs


Azza Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blue hair has been sun bleached extensively. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Healer, who enjoyed hunting, Azza was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 5 years.

Motivation: Wants her loneliness to end; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Rich, Has a crush. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Azza Hope, Female Tiefling Aristocrat 2
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)8 (-1) 13 (+1)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 350 gp. Sardonyx (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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