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NPC Generator

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Advanced [show]


Ahvain Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and his gloved hand is found clutching a longbow. His tied-back hair is golden. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: American accent

Attributes [hide]

Ahvain Ofandrus, Male Elf Adept 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points -1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 3 (-4)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Mantus Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a black and tan robe with the hood down. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and wants to raise his children well

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Mantus Agility, Male Tiefling Paladin 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp. Rose (70 gp).


Social Check DCs


Mûzglob Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large black mantle and cape that has been intricately interwoven into his green robe. His red hair is long and unkept. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Sellsword business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. By chance he met his brother recently and the two have been together since.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Family, Job. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Mûzglob Kelsey, Male Half-Orc Ranger 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 5 (-3)10 (+0)
Skills Medicine -1, Persuasion +2
Senses Passive Perception 7
Languages Common, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean pastel cloak covering his clean studded leather. He wears a broad hat to cover his moderate length beige fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Professionalism, Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Beast Of Spirit, Male Tabaxi Cleric 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Jade (60 gp). 1 Banded mail.


Social Check DCs

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