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NPC Generator

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Advanced [show]


Sammal Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. He has styled his silver hair well, parting it to the left. His fierce black eyes like to dwell on things.

Personality: Sammal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Job. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Sammal Art, Male Tiefling Ranger 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 9 (-1)19 (+4)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Thamuz Guile, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Doctor, Thamuz learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has worked as a Doctor like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Justice, Gifted. Bonds: Job. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Thamuz Guile, Male Tiefling Commoner 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 12 (+1)15 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 sp.


Social Check DCs


Darrak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, green shirt, and pastel tie. His blonde hair is lengthy and is close to two feet long. This violet eyed northerner is not easily forgotten.

Personality: Darrak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Artistic. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Darrak Daerdahk, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 11 (+0)6 (-2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear grey clothing when he does not wear armor. He sports a long brown beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Arnold was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy

Flaws: Ugly. Bonds: Job, Criminal record, Family, Rich. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Arnold Chatham, Male Human Rogue 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 8 (-1)4 (-3)
Skills Investigation +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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