Immeral Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin black vertical stripes and blue pants. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Fortune-teller, Immeral learned a great deal about his mother's area of expertise. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found.
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
Gimûb Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a black costume with the symbols of the four houses of cards on his torso. His skin is also unnaturally pale. He keeps his long brown hair kept up in a rat tail. He has green eyes and a black hat with a red feather.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a plains tribe. His childhood dream was to be a Shipwright, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp.
Folgûm Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He usually wears his black robe and has his trident always slung over his shoulder. He is an epitome of beauty. His hair, while still mostly white, has prominent grey streaks. His fierce violet eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Folgûm was born the youngest of three triplets. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his sister's freedom.
Motivation: He's looking for his big break; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Painter
Voice: French accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 sp.
Arumawann Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a blue collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Nature, Slave. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
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