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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Syllin Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a violet cloak and cross-gartered blue stockings. She has chestnut hair. Her hazel unseeing eyes seem to look past you.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.

History: Born in the west her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Syllin Hildenman, Female Half-Elf Adept 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)5 (-3) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp. 1 Masterwork Light wooden shield.


Social Check DCs


Fenriz Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely black suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his dark red hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: Fenriz hails from a village terrorized by dire rats. In his 17th year, his parents were killed by a dire rats raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying brother.

Motivation: Many dire rats want him driven away.

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Fenriz Excellence, Male Tiefling Adept 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 7 (-2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Maynild Bentham, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her whip. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She has a massive crush on the younger sibling of the Farmer who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She wants to get laid.

Flaws: Ugly. Bonds: Has a crush, Immigrant, Rich. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Maynild Bentham, Female Human Expert 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Arnold Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his yellow robe and has his monstrous two handed axe always slung over his shoulder and is in decent physical shape. His red hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: He comes from a rich western family. A gifted student he started as a Roofer, but he got bored and became a Herbalist. He inherited the family business which he has now maintained for 6 years.

Motivation: He is content; and revenge

Ideals: Artistic. Flaws: Mundane. Bonds: Enemies, Rich, Job. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Arnold Wilmont, Male Half-Elf Ranger 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs

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