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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His orange fur is heavily combed to the right. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. A freak accident while working with his Stylist mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Drifting Buttons, Male Tabaxi Warrior 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp. 1 Masterwork Light steel shield.


Social Check DCs


Rimple Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Blacksmith. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: Rimple was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and wants his loneliness to end

Flaws: Insane, PTSD. Bonds: Attractive, Military, Job, Has a crush. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Rimple Murnig, Male Gnome Bard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)8 (-1) 11 (+0)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Bloodstone (20 gp).


Social Check DCs


Antinua Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She is physically well-built. She keeps her long red hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: This woman loves singing and to teach people singing more than just about anything. She uses divination through singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Antinua took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her singing dream.

Motivation: To unite with her brother; and to reunite with her absent father

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Antinua Mundy, Female Half-Elf Paladin 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Norman Weston, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his golden hair well, parting it to the left. His half smiles and amber eyes are beguiling and draw you in.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Architect, Norman learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Architect.

Motivation: Wants to open a new tavern; and to be a map maker again

Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive, Job. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Weston, Male Human Fighter 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)15 (+2) 9 (-1)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp. 1 Chain shirt.


Social Check DCs

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