Malquis Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears bulky blue painted plate armor. Her chestnut hair is well kept. Her hazel eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Shipwright and found it very stressful. She has set out to sabotage the competition.
Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Addict. Bonds: Military, Job, Religious. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Balimaar Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and white handkerchief worn on his right side. His hair is short and blonde. His amber eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Performer, but he got bored and became a Blacksmith. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: Tiefling compassion; and further expansion of business
Flaws: Mundane, Racist. Bonds: Attractive, Job, Family. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 20 gp. Brown-green garnet (100 gp). 1 Banded mail.
Thodris Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. She has a very tight haircut. She has green eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Thodris was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Lazy. Bonds: Attractive, Immigrant, Job, Religious, Enemies. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1700 sp. 1 Half-Plate.
Pushkrimp Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He is well dressed, constantly wearing a black suit, pastel shirt, and red tie, and his gloved hand is found clutching a dagger. His head has been shaved. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Pushkrimp was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pushkrimp decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 4 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
