Bucklal Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and wears dark leathers with embroidery. He has a long white beard with little hanging trinkets. This hazel eyed easterner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Fletcher like his father before him.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Joker, Impeccable. Bonds: Criminal record, Family, Job. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp.
Panana Welber, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. With wild auburn hair. She wears large thick round spectacles.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Panana lived on a farm with her mother, near the main road leading to a nearby town. One day when Panana was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Panana was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Sabotage a competitor; and wants to raise her children well
Ideals: Passionate, Joker. Flaws: PTSD. Bonds: Family, Job. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 130 pp. 1 Darkwood Shield.
Traubon Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his glaive ready. His auburn hair is unkempt and raggedy. His hazel eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, In love. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Masterwork Thieves’ tools.
Godfrey Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). His chestnut hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
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