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NPC Generator

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Advanced [show]


Kilia Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. Her black hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She exudes charisma. She is a tour de force of persuasion. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the east her family was never financially stable. Her childhood dream was to be a Jeweler, but she was a colossal failure. Recently she has begun working with bootleggers and crooks.

Motivation: She is unsatisfied with her job; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Kilia Gorunn, Female Dwarf Rogue 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 40 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Nirgel Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Roofer, who enjoyed hunting, Nirgel was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Carter like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Nature, Job, Criminal record. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Nirgel Harmony, Male Tiefling Paladin 1
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)18 (+4) 9 (-1)12 (+1)
Skills Athletics +2, Nature +6
Senses Passive Perception 9
Languages Common, Infernal, Giant, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Red spinel (40 gp). 1 Masterwork Musical instrument.


Social Check DCs


Therai Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a black coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His clothes are grease stained in places. His red hair, when down, is lengthy. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Therai took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to settle down with his crush

Ideals: Logical. Flaws: Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Therai Grace, Male Tiefling Warlock 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Persuasion +6, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp.


Social Check DCs


Morgran Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is long and auburn with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has amber eyes.

Personality: A skeptical and narcissistic man, Morgran's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered south to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Entrepeneur. Flaws: PTSD, Addict. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Morgran Bofdann, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs

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