Theren Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. He sports a long blonde beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Enemies, Attractive. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Tiger eye turquoise (6 gp).
Dustin Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fancy violet suit. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His hazel unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Baker mother left him crippled. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Tailor and was forced into it by his family.
Flaws: Disease, Depressed. Bonds: Attractive, Has a crush, Family. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 220 gp.
Lamlis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His auburn hair is styled in orderly dreadlocks. He has gray eyes.
Personality: Overbrimming with self-confidence, Lamlis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered writing. He left for the south, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 13 (+1) | 6 (-2) | 4 (-3) |
Senses Passive Perception 16
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 70 gp.
Miles Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a violet armored body suit, with a simple grey line shooting up and back down. His hair is black and very short. His eyes are green and catlike.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: When he was but 7 years old his parents immigrated from the west. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
