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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heather Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light yellow in addition to tight pants. Her red hair is slicked back into a classic pompadour. Her hazel eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stylist arts, while her father instructed her in etiquette, music and courtly manner. Her druidic abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: Further expansion of business; and she is greedy

Ideals: Fighting, Gifted. Bonds: Rich, Job. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Heather Drover, Female Half-Elf Rogue 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 9 (-1)7 (-2)
Skills Deception +0, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, and carries bastard swords. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Emerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Emerald In the Wind, Male Tabaxi Rogue 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)6 (-2) 12 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 2 Thunderstones.


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has no fur. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Spice Merchant profession.

History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: To be a Spice Merchant again.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Three Of Claws, Male Tabaxi Monk 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0

Possessions: 60 gp. Hematite (5 gp).


Social Check DCs


Vonana Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown tunic with green highlights, and long red pants that bunch up around her shoes. She has no hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not trust anyone and sleeps with one eye open.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). After a long history of fighting, Vonana and her spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Vonana Eversharp, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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