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NPC Generator

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Advanced [show]


Lone Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple grey line shooting up and back down. She keeps her red fur in a flapper bob. This blue eyed northerner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off her debts.

Ideals: Opinionated, Fighting, Gifted. Bonds: Debt. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lone Running, Female Tabaxi Adept 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her brown robe and has her kukri always slung over her shoulder. Her chestnut hair is braided into rings. She wears an eyepatch.

Personality: She dislikes all the random violence that takes place in the south. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)8 (-1) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Pennie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. She has moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is skeptical of what others tell her and is slow to trust.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy, Disease. Bonds: Rich, Slave. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Pennie Littlefoot, Female Halfling Fighter 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Silver pearl (160 gp).


Social Check DCs


Arannis Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in violet turtlenecks beneath a grey coat with white slacks and is in decent physical shape. With a patchy golden beard and wild golden hair. He has a dull look in his green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Attractive, Job. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Arannis Kemmerer, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 300 sp. Eye agate (13 gp).


Social Check DCs

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