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NPC Generator

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Lvl.
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Advanced [show]


Mardred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her chestnut hair is wavy and long. Her eyes, though not visible through her cowl, are amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Mardred was raised in a hard working conservative environment. She dropped out of school before completing her studies. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Fighting, Logical. Bonds: Family, Job. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Mardred Goldfinder, Female Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Tricking Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. She wears a top hat to cover her moderate length orange fur. Her eyes, though not visible through her cowl, are blue.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a great chef.

History: She was born in the north, but her parents moved at a very young age to the west. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Tricking Of Stars, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)15 (+2) 7 (-2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Tiaathque Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east her family was never financially stable. Her childhood dream was to be a Sellsword, but she was a colossal failure. She inherited the family business which she has now maintained for 14 years.

Motivation: Expand her business.

Flaws: Ugly, Insane. Bonds: Job, Poor, Criminal record. Occupation: Performer

Voice: French accent

Attributes [hide]

Tiaathque Xistsrith, Female Elf Druid 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)16 (+3) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Ignan, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Sard (60 gp).


Social Check DCs


Eloise Marleigh, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She has dyed her greying brown hair a little too much giving a sharp brown color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is harsh and unforgiving.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Cursed with lycanthropy at a very young age, Eloise has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Whispers

Attributes [hide]

Eloise Marleigh, Female Human Monk 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 20 gp.


Social Check DCs

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