Susannah Blakeley, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is dressed in an above average manner. She has moderate length black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates drow. She views them as having robbed her home of its proper glory. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Susannah is combative with any and all who dare try her patience in the slightest.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many drow want her driven away; and someone believes her a fraud
Ideals: Justice, Gifted. Bonds: Attractive, Enemies, Mentor. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 3 (-4) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
Possessions: 200 gp. 1 Chain shirt.
Lone Running, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a brown collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her fur is brown and very short. She wears round tiny glasses practically rammed into her face.
Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born several months after her father was called into army service. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Military. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 250 gp.
Mumpena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. She has several tiny topaz earrings on each ear.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Athletic, Passionate. Bonds: Rich. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Orc, Undercommon, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 sp. Deep green spinel (160 gp).
Ielenia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in an above average manner. She has wavy auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sold as a small child to a slaver, Ielenia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Ielenia was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ielenia's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 4 (-3) | 7 (-2) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 900 sp.
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