Abalaba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, tan cloak. Her black hair is lengthy and is close to two feet long. Her eyes are gray and beady.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the east. A few years later when the south was not economically sound they moved to her current location. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Abalaba never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Revenge; and someone believes her a fraud
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, In love, Enemies. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Great In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. Her beige fur is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.
History: She was born a particularly ugly child, much to the horror of her parents. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hasn't been sleeping well lately.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Flaws: Ugly, Insomniac, Emotional, Fearful. Bonds: Poor. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Aura In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. Her fur is short and gray. Her fierce amber eyes like to dwell on things.
Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Bowyer profession.
History: Aura was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Aura was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She's looking for her big break; and wants to work out more often
Ideals: Athletic. Flaws: Disease. Bonds: Job, Nature, Enemies, Adventurer. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Orla Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tan collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is able to make almost anything out of random pieces of junk.
History: She was born in the north. Her mother was a soldier and died while she was still young. Orla was left her mother's suit of armor and trained in its use and care. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to half-elven people
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Immigrant, Military. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 16 (+3) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 600 sp. 1 Superior lock.
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