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NPC Generator

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Advanced [show]


Ar-Gul Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Adventurer uniform. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Adventurer like his mother before him.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Ar-Gul Stansfield, Male Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Blue quartz (15 gp). 1 Darkwood Shield.


Social Check DCs


Vapula Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. She carries with her a set of glaives on her belt, each one with a amethyst on the hilt. She wears her purple hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Vapula was born with her mother's beautiful face. At a young age her mother died while driving off some orcs. Her father being the stubborn sort decided to stay and helped train her in glaive use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Vapula Ignominy, Female Tiefling Aristocrat 1
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Coral (40 gp).


Social Check DCs


Gurdis Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She usually wears her grey robe and has her crossbow always slung over her shoulder. Her whole body is exceptionally muscular. Her golden hair, when down, is lengthy. Her thin eyebrows rest above her beady green eyes.

Personality: This woman loves music and to teach people music more than just about anything. She plays an instrument quite well.

History: Gurdis was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Gurdis Eversharp, Female Dwarf Adept 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)7 (-2) 10 (+0)8 (-1)
Skills Acrobatics +3, History +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp.


Social Check DCs


Beiro Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tan painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His hair is white and curly. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Beiro Erenaeth, Male Elf Cleric 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Sylvan, Giant
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs

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