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NPC Generator

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Advanced [show]


Sapply Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: Sapply was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Entrepeneur, Athletic, Professionalism, Persistence. Bonds: Attractive. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Sapply Wildwander, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Roge Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright black hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Roge does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Roge Whispermouse, Male Halfling Bard 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)14 (+2) 9 (-1)7 (-2)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 90 gp. Rose (50 gp).


Social Check DCs


Gunter Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Slave, Rich, Job. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Gunter Hungate, Male Half-Elf Warrior 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Armara Strength, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. She has moderate length black hair. Her eyes are likewise white.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She never wears the same outfit twice, unless she absolutely has to.

History: Her mother raised her in a mountain cabin. She found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Bonds: Job, Nature, Adventurer. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Armara Strength, Female Tiefling Bard 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 6 (-2)6 (-2) 10 (+0)11 (+0)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs

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