Chad Copeland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His red hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets.
Ideals: Joker, Logical, Gifted. Bonds: Attractive, Immigrant. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Ashgarn Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He is physically well-built. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a necromancer, Ashgarn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ashgarn was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mercenary. After a long history of fighting, Ashgarn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 7 (-2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Tim Easton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered lance and tarnished axe as well. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of dire rats once and for all.
History: Tim lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
Sumnes Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She has wavy red hair. Her gray eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She got into the Baker business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Opinionated, Logical. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
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