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NPC Generator

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Advanced [show]


Blossom Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a white shirt with thin yellow vertical stripes and pastel pants. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Animal Trainer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Poor, Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Blossom Swiftwhistle, Female Halfling Bard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 70 gp. Pink pearl (50 gp).


Social Check DCs


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin pastel vertical stripes and yellow pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: Zook was raised in a hard working conservative environment. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Glassblower.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Zook Leffery, Male Gnome Rogue 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)7 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Tethren Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His brown hair, when down, is lengthy. His eyes are likewise white.

Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Poor, Slave, Religious, Immigrant. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Tethren Charisma, Male Tiefling Cleric 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Imsh Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a white and blue handkerchief worn on his left side. He sports a long black beard, and similarly colored long hair. He has amber eyes and a white hat with a blue feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and he's looking for his big break

Ideals: Athletic, Fighting. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Imsh Graham, Male Half-Orc Aristocrat 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 7 (-2)7 (-2)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs

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