Wobbles Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear blue tank tops with green pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He has a very tight haircut. He is baby faced.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Wobbles was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Optimist. Bonds: Rich, Family, Job, Attractive. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 5 (-3) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee -2 / 1d6-4, Ranged -1 / 1d6-3, Grapple -3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Dadalan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His long gold crest is drawn into a two foot long braid. His eyes are likewise red. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dadalan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Fighting. Bonds: Immigrant, Attractive, Nature. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Uraim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. His job bores him to no end. He has decided to make it more interesting.
History: Uraim was born in the east. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. During his travels, Uraim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Uraim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Uraim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Pijjirik Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his black crest in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Attractive, Poor. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp. 1 Masterwork Thieves’ tools.
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