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NPC Generator

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Lvl.
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Advanced [show]


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His fur is red and curly. His copper eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. Three was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Spy. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and further expansion of business

Ideals: Passionate. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Spy

Voice: Stutters

Attributes [hide]

Three Wind, Male Tabaxi Rogue 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp. An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Born in the north to a Spy, Drogo learned a great deal about his mother's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Drogo Royston, Male Human Wizard 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has moderate length golden hair. He has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic man, Eberk's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Eberk Bloodkith, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 80 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. Her amber eyes are slightly larger than normal.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She struck the Interpreter job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Expert 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)6 (-2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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