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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ella Quinton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. She is portly but not overly obese. She wears her auburn hair down. Her eyes are a pleasant brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to make almost anything out of random pieces of junk.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted arcane powers by her dying sister.

Motivation: To be a Marshal again.

Ideals: Fighting, Gifted. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Ella Quinton, Female Human Warrior 2
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Rohesia Abram, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears brown trousers with white and tan striped suspenders. She wears various colorful collared shirts. She wears a small hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Humans with a passion. As such she is filled with self loathing. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Rich. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Rohesia Abram, Female Human Barbarian 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Deception +5, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey leather gloves, a grey jacket, and tight pants. He wears a broad hat to cover his moderate length white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Hedonist, Insane. Bonds: Military, Nature. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Gerald Beitz, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)8 (-1) 8 (-1)6 (-2)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Obsidian (4 gp). 1 Masterwork manacles.


Social Check DCs


Baern Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His broad hat is riddled with cuts and holes. He has blue eyes and a grey hat with a green feather.

Personality: He is irascible and easily irritated. He can't help but pocket interesting objects he comes across

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Poor. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Baern Dankil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)13 (+1) 7 (-2)8 (-1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 340 gp.


Social Check DCs

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