Marastyr Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a tight fitting grey shirt and pants. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Banker business at a young age. Cursed with a spirit at a very young age, Marastyr has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult.
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Great In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his dagger ready. His red fur is kept up in a ponytail inside a small hat. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
Fargrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair up. His gray unseeing eyes seem to look past you.
Personality: This man loves poetry and to teach people poetry more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 130 gp. 2 Thunderstones.
Lia Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She has a large blue mantle and cape that has been intricately interwoven into her brown robe, marred by sweets. She wears her white hair down. Her eyes are gray and catlike.
Personality: She is a Bowyer first and foremost. She believes firmly that knowledge should be universal. Animals are drawn to her, and she is able to talk to them.
History: Lia lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She has worked as a Bowyer like her father before her.
Motivation: Regain custody of her daughter.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 pp.
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