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NPC Generator

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Advanced [show]


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man typically wears red cloth garments or leather armor. His red hair is smooth and relatively long. His ears are large.

Personality: Overbrimming with self-confidence, Silvo isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Immigrant, Slave. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Silvo TellPenny, Male Halfling Fighter 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)5 (-3) 11 (+0)6 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an entirely pastel suit with black socks and a vest with buckled shoes. She has styled her gray fur well, parting it to the right. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She has worked as a Shipwright like her mother before her.

Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Addict, Shy. Bonds: Poor, Job. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aura In the Wind, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Aline Ramsay, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her brown hair in a pixie cut. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants she idolized her mother. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now owns her own business.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Stableman

Voice: American accent

Attributes [hide]

Aline Ramsay, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)7 (-2) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Bethrynna Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. With wild white hair. Her hazel unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the north. She is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has built up a small fortune and can afford her own way.

Motivation: A rival would like her out of the picture; and she has money and likes to spend it

Ideals: Pacifist. Flaws: Disease. Bonds: Criminal record, Religious, Rich. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Bethrynna Withrethin, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 5 (-3)9 (-1)
Skills Nature +3, Perception -1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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