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NPC Generator

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Advanced [show]


Yurgunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. Her silver hair is lengthy. She has several tiny jet earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is harsh and unforgiving.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Yurgunn Rumnaheim, Female Dwarf Warlock 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)5 (-3) 10 (+0)10 (+0)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. Tiger eye turquoise (7 gp).


Social Check DCs


Adrex Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a hammer. His black crest is long and unkept. His eyes are red and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dragonborn Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Adrex and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adrex discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adrex fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Adrex Grrrmmballhyst, Male Dragonborn Bard 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)7 (-2) 7 (-2)9 (-1)
Skills Stealth +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His bronze crest is slicked back into a classic pompadour. He has gleaming, smiling red eyes.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Nature. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Norkruuth Ophinshtalajiir, Male Dragonborn Commoner 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)7 (-2) 17 (+3)13 (+1)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp. 1 Breastplate.


Social Check DCs


Portia Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple red robe with violet stripes complete with hood. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Calm and collected, she is a well trained Masseuse. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Portia never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Military, In love. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Portia Goodbarrel, Female Halfling Bard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 7 (-2)14 (+2)
Skills Insight +0, Persuasion +4
Senses Passive Perception 8
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Chrysoberyl (110 gp).


Social Check DCs

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