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NPC Generator

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Advanced [show]


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red fur is unkempt and raggedy. His eyes are copper.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Disease. Bonds: Poor, Slave, Immigrant. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Spring Grass, Male Tabaxi Fighter 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Violet garnet (300 gp).


Social Check DCs


Mary Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her auburn hair is smooth and relatively long. Her eyes are blue.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break

Flaws: Racist, Secretive. Bonds: Slave, Adventurer. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Mary Amakiir, Female Half-Elf Adept 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 17 (+3)11 (+0) 5 (-3)10 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp.


Social Check DCs


Great Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly scythes and halberds. She has dyed her greying gray fur a little too much giving a sharp gray color. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Her father raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by goblins. Great was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A rival would like her out of the picture.

Flaws: Selfish, PTSD. Bonds: Poor, Criminal record, Enemies, Nature. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Great Wing, Female Tabaxi Expert 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 7 (-2)12 (+1)
Skills Medicine +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Ghâm Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Nature, Criminal record. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Ghâm Clayton, Male Half-Orc Aristocrat 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)7 (-2) 11 (+0)6 (-2)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. 3 Smokesticks.


Social Check DCs

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