Shamash Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. He wears a Stetson hat to cover his moderate length black crest. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: Seeks redemption; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. Deep green spinel (100 gp). 1 Banded mail.
Fargas Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears many layers of old clothing at all times, and his gloved hand is found clutching a flail. He has a auburn handlebar mustache and slicked back auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Farmer job and began his own company from there.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Farmer
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp.
Barbena Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her hair is silver and curly. Her eyes are gray.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Barbena took refuge in the large cave and found the beat up sword and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent father.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 6000 cp. Banded agate (14 gp). 1 Banded mail.
Faral Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has a hunchback. Her black hair is styled in orderly dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: To be a Herbalist again.
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. 1 Masterwork studded leather.
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