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NPC Generator

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Advanced [show]


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black fur is long and unkept. His ears are large.

Personality: Calm and collected, he is a well trained Bounty Hunter. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north to a Bounty Hunter, Nimble learned a great deal about his mother's area of expertise. He worked as a nervous Bounty Hunter and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nimble Wind, Male Tabaxi Ranger 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. Chrysoprase (50 gp).


Social Check DCs


Greethen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a green suit, and is pretty ugly. He keeps his rusty crest in a flapper bob. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Greethen was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, Military. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Greethen Hashphronyxadyn, Male Dragonborn Cleric 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp.


Social Check DCs


Modean Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears tattered old clothes. His clothes are grease stained in places. His blue hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Modean was born on a far western island where he grew up under the tutelage of his father, an expert Stableman. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and a deep hatred of illithids

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Modean Dread, Male Tiefling Rogue 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Nykkan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in black turtlenecks beneath a pastel coat with red slacks. He wears his rusty crest up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born in the south, but his parents moved at a very young age to the north. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's in love

Ideals: Joker, Pacifist. Flaws: Insane. Bonds: Immigrant, Has a crush. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nykkan Bhenkumbyrznaax, Male Dragonborn Warrior 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs

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