Richard Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly crossbows and quarterstaffs. He wears his black hair up. He has gleaming, smiling brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.
Motivation: He feels threatened by others; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Fearful. Bonds: Criminal record, Rich, Nature, Adventurer. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1100 sp.
Shamil Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the east. A freak accident while working with her Sailor father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's in love.
Flaws: Ugly, Cynical, Lazy, Disease. Bonds: Poor. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp.
Darrow Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He prefers to wear white pants and tee shirts. He has wavy golden hair. His fierce blue eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Darrow was born with his father's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Aline Moreno, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case, and carries lances. She has shaved her head bald. She wears an eyepatch.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her father. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was always very intelligent and has formed a secret society of philosophers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Secretive, PTSD. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 7 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!