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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eleanor Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow costume with the symbols of death on her torso. She wears her chestnut hair up. She has a tattooed face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Eleanor was born with her mother's beautiful face. Her first spouse was a Priest, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Terse, Insane. Bonds: Criminal record, Attractive, Family. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eleanor Romeo, Female Half-Elf Ranger 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Ea Harm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black tunic with tan highlights, and long brown pants that bunch up around her shoes. She keeps her silver hair in a flapper bob. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Ea will drive conversation. She is frequently practicing swordplay.

History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Extrovert. Bonds: Military, Nature, Job, Enemies. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Ea Harm, Female Tiefling Bard 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 150 gp.


Social Check DCs


Merihim Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is singed and shortened. He has black eyes and a black hat with a red feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Merihim Haunted, Male Tiefling Commoner 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp.


Social Check DCs


Dagger Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her long cinnamon fur is drawn into a two foot long braid. Her green eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge

Bonds: Guardian, Job, Military, Immigrant, Enemies. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Hummingbird, Female Tabaxi Expert 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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