Gunnloda Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Body Guard. Her hair is long and auburn with streaks of silver, and is pulled back with small brown clips. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.
History: Gunnloda was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She moved from fad to fad and when she turned 15 she discovered dancing. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Artistic. Flaws: Ugly, Greedy, Shy. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 15 (+2) | 9 (-1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
Possessions: 80 gp. Rose (40 gp).
Zog Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in earthy colors with a white and brown handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. His black hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Insane, Racist. Bonds: Attractive, Military, Family. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Hematite (9 gp).
Tippletoe Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. Her hair is chestnut, silky, and of moderate length. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When she's not drinking or sleeping the drinks off, she's doing music.
History: Tippletoe lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Armorer
Voice: German accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Kabbarg Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing colorful clothing, dressed as a Navigator. Her red hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She dislikes all the random violence that takes place in the east. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Kabbarg grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kabbarg took refuge in the old dungeon and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud; and a deep hatred of dire rats
Ideals: Pacifist, Extrovert. Flaws: Ugly. Bonds: Adventurer, Nature, Enemies. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 120 gp. Moonstone (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
