Engong Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars. Her silver hair is matted, messy, and big. She wears an eyepatch.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: Nothing but the best is good enough for her.
Ideals: Athletic, Optimist, Impeccable, Gifted. Flaws: Ugly. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 4 Acid flasks.
Tawna Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is well dressed, constantly wearing a red suit, black shirt, and green tie. Her golden hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: Calm and collected, she is a well trained Sellsword. She also hits on women, regardless of circumstances.
History: The child of eastern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and several ex partners dislike her way of doing things and want revenge
Bonds: Attractive, Job, Has a crush, Immigrant, Enemies. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 2 Smokesticks.
Jheri Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" eastern woman, she is well dressed, constantly wearing a black suit, brown shirt, and blue tie. Her black crest is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. As long as the job gets done she does not care how it got done.
History: Jheri lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her absent mother
Ideals: Professionalism. Flaws: Ugly, Greedy, Insane. Bonds: Family. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Jade Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. He keeps his orange fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Optimist, Gifted. Bonds: Mentor, Criminal record. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 6 (-2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
