Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Antinua Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich southern family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She uses money and sex appeal to get what she needs; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Secretive, Greedy. Bonds: Attractive, Enemies, Family, Rich. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Antinua Tealeaf, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 6 (-2)5 (-3)
Skills Arcana +1, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Mary Denholm, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her black hair is lengthy. Her blue eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.

History: Born to a Junk Dealer, her mother struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels kind of lost in life; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Religious, Poor. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Mary Denholm, Female Human Warrior 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)17 (+3) 9 (-1)5 (-3)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Druidic, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear grey clothing when he does not wear armor. His blonde hair, when down, is lengthy. His eyes are likewise brown.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Guard, Anselm learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered dancing. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Greedy. Bonds: Job, Adventurer, In love. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Anselm Hadleigh, Male Human Fighter 2
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Chrysoberyl (140 gp).


Social Check DCs


Vistra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is thinning but still full. Her eyes are a pleasant brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to fit into much smaller and tighter spaces than normal.

History: She served in the navy to pay for her family's outstanding loans. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Rich. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Vistra Caebrek, Female Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 5 (-3)9 (-1)
Skills Insight -1, Performance +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp.


Social Check DCs

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