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NPC Generator

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Lvl.
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Advanced [show]


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Glassblower does. He wears his red hair down. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Adrik Torevir, Male Dwarf Monk 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bagga Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears white cloth garments or leather armor. He has shaved his head bald. He has green eyes and a white hat with a violet feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bagga lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Joker. Flaws: Depressed, Secretive. Bonds: Family. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Bagga Wharton, Male Half-Orc Warrior 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)6 (-2) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Freshwater pearl (5 gp).


Social Check DCs


Ghesh Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is physically well-built. He wears his copper crest up. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Ghesh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He struck the Cartwright job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Ghesh Baharoosh, Male Dragonborn Rogue 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Fistula Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Merchant. She has a penchant for wearing a ring with an oversized emerald on her right hand. She has slicked back golden hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Merchant.

Motivation: To be a Barkeep again.

Ideals: Opinionated, Justice. Flaws: Addict. Bonds: Job, Rich. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Fistula Cooper, Female Half-Orc Aristocrat 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 4 (-3)9 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 pp. 1 Silver holy symbol.


Social Check DCs

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