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NPC Generator

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Advanced [show]


Kilia Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears professional attire. She has slicked back white hair. This blue eyed westerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The war was a terrible time for her, and Kilia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content.

Flaws: Mundane, Depressed. Bonds: Attractive, Military, Nature. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Kilia Bloodkith, Female Dwarf Warlock 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Thamior Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears a feathered hat to cover his moderate length red hair. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich, Mentor. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Thamior Arnuanna, Male Elf Adept 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Carnelian (50 gp).


Social Check DCs


Mûzglob Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a brothel owner, Mûzglob was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Fearful. Bonds: Mentor, Religious. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Mûzglob Rutherford, Male Half-Orc Cleric 2
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)7 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 310 gp. 2 Antitoxin.


Social Check DCs


Fenriz Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His purple hair is smooth and relatively long. This gold eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Fenriz Prudence, Male Tiefling Cleric 1
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)6 (-2) 8 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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