Gale Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears brown painted combat armor at almost all times. He wears a feathered hat to cover his moderate length yellow fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Architect, Gale learned a great deal about his mother's area of expertise. Gale was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gale decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.
Motivation: He is a bit of a kleptomaniac; and to unite with his brother
Flaws: Addict. Bonds: Family, Job, Criminal record. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. 1 Buckler.
Bertram Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. His white hair, when down, is lengthy. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 160 gp. Rock crystal (60 gp).
Cairn Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He has wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 5000 cp.
Rohesia Marlee, Female Human [Permalink]
Personal [hide]
Description: She wears a simple grey robe with pastel stripes complete with hood. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to fit into much smaller and tighter spaces than normal.
History: Rohesia lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found
Ideals: Gifted, Fighting. Bonds: Attractive, Guardian, Family. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 5 (-3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Amber (120 gp).
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