Ranala Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in tan turtlenecks beneath a green coat with brown slacks. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered
History: Ranala was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to prove her worth to the world
Ideals: Gifted, Logical. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Breastplate.
Kabbarg Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars. Her black hair is greasy and uncared for. Her eyes are brown and she is always smoking a pipe.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for her, and Kabbarg does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. When Kabbarg reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted divine powers by her dying brother.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Athletic, Joker. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 8 (-1) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 200 sp. 1 Chain shirt.
Vapula Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She has a moderate pudge and is not very fit. She wears a wide-brimmed hat to cover her moderate length silver hair. Her eyes are red and catlike.
Personality: She is extraordinarily eccentric. Further she is a bit of a stoner and is frequently out of it.
History: Born in the west her family was never financially stable. Vapula abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Flaws: Insane, Addict. Bonds: Poor, Adventurer. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Rieta Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'7" and is wearing the road beaten gear of a warrior. Her left leg appears badly burned and disfigured. Her white hair is greasy and uncared for. She wears large thick round spectacles.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A true patriot, Rieta would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rieta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends.
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Military, Mentor. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
