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NPC Generator

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Advanced [show]


Ghaliver Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red tunic with brown highlights, and long black pants that bunch up around his shoes, and he perpetually has his crossbow ready. His black hair is cut short. His eyes are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Navigator soon after.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Fighting, Disciplined. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Ghaliver Swiftwhistle, Male Halfling Ranger 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)10 (+0) 11 (+0)7 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp. Chrysoberyl (50 gp).


Social Check DCs


Ozyman Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man usually wears his white robe and has his club always slung over his shoulder. His silver hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Ozyman Hilltopple, Male Halfling Aristocrat 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)6 (-2) 7 (-2)11 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Morana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is greasy and uncared for. Her brown eyes are passionate and lively.

Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. A true patriot, Morana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her childhood dream was to be a Armorer, but she was a colossal failure. She became a Interpreter soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Morana Balderk, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Vondal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears grey leather gloves, a grey jacket, and tight pants. His black hair is braided into rings. He has a dull look in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vondal took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Rich, Nature. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Vondal Fireforge, Male Dwarf Rogue 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 80 gp. Chrysoberyl (40 gp).


Social Check DCs

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