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NPC Generator

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Advanced [show]


Mara Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of glaives, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her black hair is unkempt and raggedy. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Mara Rothenel, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Lone Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of death around her neck, and a trident on her belt. She has done her best to style her beige fur to look like a famous performer. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 10. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Lone was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Immigrant, Poor. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Lone Wind, Female Tabaxi Ranger 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Banded mail.


Social Check DCs


Anne Bradly, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple black line shooting up and back down. Her tied-back hair is silver. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father was a soldier and died while she was still young. Anne was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Military, Rich. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Anne Bradly, Female Human Commoner 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tagga Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her sister to traveling adventurers.

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Rich, Family. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Tagga Barlow, Female Half-Orc Cleric 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Athletics +0, Perception +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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